Initial Release Date: March 31, 2013

I’ve now added a title screen and a level-success box thing that shows your drop accuracy after you successfully complete a level.

Right now, we’ve got a whopping 7 characters across two levels, each with a time limit of about a minute or less. I’m hoping to add a few more characters in the next two weeks (maybe one or two will be simple palette swaps of really average-Joe pedestrians) and releasing our first version.

Final steps beyond that are to add some simple music and sound effects, and I think that should be it. Home stretch!

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